While Jenny and I were in Seatoun we did market testing since we had a copy of the game at its current version and all the assets finished.
We got the kids to sit around Jennys computer and look at the start screen, images of all the characters, the game version and the some of the animal fact screens.
We asked them what they thought of the game and they said that they liked the fabric texture. They also said that the poacher looked scary. We asked them if they thought Jamie was a girl or a boy. They said that they weren't sure if Jamie was a boy or a girl.
However as there were two girls and one boy, the girls decided that Jamie was a girl. In response to this affirmation the boy replied "boys can have long hair sometimes". It was very satisfying to know that Jamies sex was unclear to children.
We also asked them about their favourite animal. They all had a different favourite but they all found them cute and adorable.
They were also intrigued that the animals we presented were endangered. They said that they hadn't known that they were endangered and they said they also enjoyed the animal facts as they said the game was fun so they didn't mind learning.
One of the big points of feedback was that the counter and timer were too small and that the controlling keys, WASD were too hard to use. They were the biggest negative points we got so we made sure that we passed that on to Lucas so he could fix it.







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